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CapCut Pushed Me Too Far

So instead of finding another video editor, I built the features I actually needed into my own AI-powered TikTok Shop workflow.

CapCut Finally Pushed Me Too Far, So I Built My Own AI Video Editor

I Didn't Set Out to Build My Own Video Editor

I wasn't sitting there one morning thinking, "Do you know what the world needs? Another video editor."

It happened because I got fed up.

I've been using CapCut as part of my TikTok Shop video workflow for a long time, and gradually more and more useful features seem to be getting pushed behind paid plans or changed in ways that make the whole process more frustrating.

Last week, it was audio extraction.

I use audio extraction regularly, so suddenly having another basic part of my workflow restricted was annoying.

But I'm a developer, so rather than paying for something I knew I could do myself, I built my own audio extraction tool using FFmpeg.

Problem solved.

Then this week came the watermark.

That was the final straw.

The Watermark Was the Tipping Point

When you're creating TikTok Shop content regularly, little interruptions to the workflow matter.

I don't want to finish creating a video and then discover that I need to change the way I export it, crop something out, find another workaround or pay for another feature.

I just want to make the video.

And when I saw the watermark appearing, I started thinking about the tools I'd already been building for myself.

I'd already created software around my own content workflow.

So instead of searching for another editing app, I thought:

Why don't I just build the bits I need into what I've already got?

That Changed the Whole Idea

Until then, I was still treating AI video generation as something separate.

I'd create my image, leave my own software, go to another service, upload the image, create the AI video clip, download it and then bring it back into my editing workflow.

It worked, but it was clunky.

There were too many steps.

So I decided to remove them.

I've now integrated Grok directly into my own video creation system.

If I've got a still image I want to animate, I can upload it inside my project, generate the clip from there and bring the resulting AI video straight back into the same workflow.

I don't need to jump between different apps just to turn an image into a video.

That might sound like a small thing, but when you're producing content every day, removing those repeated steps makes a huge difference.

I'm Building It Around the Way I Actually Work

This is probably the biggest difference between building your own software and using a general-purpose editor.

I'm not trying to build every feature imaginable.

I'm building the features I actually use.

If something slows down my TikTok Shop workflow, I can look at it and ask whether I can automate it, simplify it or bring it into the same system.

Audio extraction was one example.

AI video generation was another.

And now I'm increasingly able to move through the whole creative process without constantly opening another app.

That's the bit I'm finding exciting.

Sometimes Frustration Is Useful

There's a funny side to all of this.

CapCut restricting features annoyed me, but it also gave me the push to build something better suited to me.

If audio extraction had stayed convenient, I might never have bothered building my own.

If the watermark hadn't appeared, I might not have looked at my existing tools and thought about turning them into something much bigger.

Sometimes a frustrating product decision is exactly what makes you ask the right question.

Could I just build this myself?

In my case, increasingly, the answer is yes.

I'm Not Trying to Replace CapCut

I'm not pretending I've built a giant editing platform that replaces everything CapCut does.

That's not really the goal.

What I'm building is much more specific.

I want the fastest, simplest workflow possible for creating the type of TikTok Shop content I actually make.

That means combining the parts of editing, asset management and AI generation that I use every day into one place.

And because I'm building it for myself, every feature has a reason to exist.

There's no feature roadmap created by a marketing department.

There's no premium tier deciding whether I'm allowed to use something tomorrow.

If I need a feature, I can build it.

CapCut didn't exactly make me build my own video editor.

But it definitely gave me the final push.

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